Free Hero Mesh

Diff
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [ae08bc54e2]:

To Artifact [51ec860823]:


63
64
65
66
67
68
69





70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88







89
90
91
92
93
94
95
  separated by any kind of whitespaces.

.progress
  If positive, how many steps between dots in the progress report for the
  auto testing most. If negative, number of milliseconds to sleep before
  each level is executed.






.screenFlags
  SDL flags: d = double buffer, f = full screen, h = use hardware surface,
  n = no window frame, p = hardware palette, r = allow the window to be
  resized, y = asynchronous blit, z = no parachute. Some flags might not
  work if the window manager does not support them.

.screenHeight
  Height of the window (not counting the border), in pixels. This should
  be at least 480; the default is 600.

.screenWidth
  Width of the window (not counting the border), in pixels. This should
  be at least 640; the default is 800.

.showInventory
  True means to show the inventory in the margin by default; false means
  to show the move list in the margin by default. Either way, it is
  possible to change the display at run time.








.sqlCoveringIndexScan
  Boolean controlling if SQLite will use covering index scans.

.sqlExtensions
  Names of SQLite extensions with spaces in between.

.sqlFile







>
>
>
>
>



















>
>
>
>
>
>
>







63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
  separated by any kind of whitespaces.

.progress
  If positive, how many steps between dots in the progress report for the
  auto testing most. If negative, number of milliseconds to sleep before
  each level is executed.

.saveSolutions
  If true, then solutions are saved if you solve a level in less moves
  than the currently recorded solution (or if no solution is already
  recorded). This has no effect in read-only mode.

.screenFlags
  SDL flags: d = double buffer, f = full screen, h = use hardware surface,
  n = no window frame, p = hardware palette, r = allow the window to be
  resized, y = asynchronous blit, z = no parachute. Some flags might not
  work if the window manager does not support them.

.screenHeight
  Height of the window (not counting the border), in pixels. This should
  be at least 480; the default is 600.

.screenWidth
  Width of the window (not counting the border), in pixels. This should
  be at least 640; the default is 800.

.showInventory
  True means to show the inventory in the margin by default; false means
  to show the move list in the margin by default. Either way, it is
  possible to change the display at run time.

.solutionComment
  If defined, record the specified text as the solution comment, whenever
  a solution is recorded.

.solutionTimestamp
  If true, record a timestamp with the solution.

.sqlCoveringIndexScan
  Boolean controlling if SQLite will use covering index scans.

.sqlExtensions
  Names of SQLite extensions with spaces in between.

.sqlFile