Free Hero Mesh

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Differences From Artifact [99fc2e3e3e]:

To Artifact [a0b21321f2]:


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WinLevel  ( -- )
  Ends all execution and accepts the input sequence that resulted in the
  current game state as a valid solution. (In other words, the goal of the
  game is to find a sequence of inputs that result in the execution of a
  WinLevel instruction, without causing any errors or executing LoseLevel.)






XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.








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WinLevel  ( -- )
  Ends all execution and accepts the input sequence that resulted in the
  current game state as a valid solution. (In other words, the goal of the
  game is to find a sequence of inputs that result in the execution of a
  WinLevel instruction, without causing any errors or executing LoseLevel.)

,WinLevel  ( score -- )
  Same as WinLevel but you can set the score, which is treated as a signed
  number; lower numbers are considered to be a better score. (Currently,
  the score is not used by anything.)

XDir  ( dir -- newx )
  Finds the X coordinate of the cell in the specified direction.

,XDir  ( obj dir -- newx )
  Finds the X coordinate of the cell in the specified direction of the
  specified object.