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}) : \
stack_protect_mode=='!' ? 1 : \
0))
#else
#define StackProtection() 0
#endif
unsigned char*read_lump(int sol,int lvl,long*sz,sqlite3_value**us);
void write_lump(int sol,int lvl,long sz,const unsigned char*data);
const char*load_level(int lvl);
void set_cursor(int id);
const char*log_if_error(const char*t);
#define FIL_SOLUTION 1
#define FIL_LEVEL 0
#define LUMP_LEVEL_IDX (-1)
#define LUMP_CLASS_DEF (-2)
// == picture ==
extern SDL_Surface*screen;
extern Uint16 picture_size;
extern int left_margin;
// Use only when screen is unlocked
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>
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}) : \
stack_protect_mode=='!' ? 1 : \
0))
#else
#define StackProtection() 0
#endif
unsigned char*read_lump_or_userstate(int sol,int lvl,long*sz,char us);
void write_lump(int sol,int lvl,long sz,const unsigned char*data);
void write_userstate(int sol,int lvl,long sz,const unsigned char*data);
const char*load_level(int lvl);
void set_cursor(int id);
const char*log_if_error(const char*t);
#define FIL_SOLUTION 1
#define FIL_LEVEL 0
#define LUMP_LEVEL_IDX (-1)
#define LUMP_CLASS_DEF (-2)
#define read_lump(a,b,c) read_lump_or_userstate(a,b,c,0)
#define read_userstate(a,b,c) read_lump_or_userstate(a,b,c,1)
// == picture ==
extern SDL_Surface*screen;
extern Uint16 picture_size;
extern int left_margin;
// Use only when screen is unlocked
|