152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
|
,=Departed
,=Arrivals
,=Departures
,=Busy
,=Invisible
,=KeyCleared
,=UserSignal
,=VisualOnly
,=Stealthy
,=Moved
,Player
,Compatible
Self
Msg
From
=Arg1
=Arg2
=Arg3
MoveNumber
Level
Key
; Class definitions
-Input
-Quiz
-InPlace
-DefaultImage
-Help
-EditorHelp
-SUBS
|
>
>
>
|
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
|
,=Departed
,=Arrivals
,=Departures
,=Busy
,=Invisible
,=KeyCleared
,=UserSignal
,=UserState
,=VisualOnly
,=Stealthy
,=Moved
,Destroyed
,Player
,Compatible
Self
Msg
From
=Arg1
=Arg2
=Arg3
MoveNumber
Level
Key
; Class definitions
-Background ; used at top level only; not in a class
-Input
-Quiz
-InPlace
-DefaultImage
-Help
-EditorHelp
-SUBS
|
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
|
MaxInventory ; error if more than that many slots in inventory
.,Move
.,MovePlus "Move+" ; obj.Inertia+=Strength instead of obj.Inertia=Strength
.,MoveTo ; the internal MoveTo() function
NewX
NewY
,ObjAbove
ObjClassAt
,ObjBelow
,ObjDir
PopUp
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
Sound
|
<
>
>
>
|
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
|
MaxInventory ; error if more than that many slots in inventory
.,Move
.,MovePlus "Move+" ; obj.Inertia+=Strength instead of obj.Inertia=Strength
.,MoveTo ; the internal MoveTo() function
NewX
NewY
,ObjAbove
,ObjBelow
ObjBottomAt
ObjClassAt
,ObjDir
ObjTopAt
PopUp
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
Sound
|