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#define IOF_ANIM 0x20 // an animation is being displayed
// If the IOF_DEAD flag is set, then generation should also be set to zero.
typedef struct {
Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature;
Uint32 arrived,departed,arrived2,departed2,generation;
Uint32 up,down,prev,next; // links to other objects
Uint16 class,oflags;
Uint16 sharp[4];
Uint16 hard[4];
Uint8 x,y,shape,shovable,image,dir;
Value misc1,misc2,misc3,misc4,misc5,misc6,misc7;
Value uservars[0];
} Object;
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#define IOF_ANIM 0x20 // an animation is being displayed
// If the IOF_DEAD flag is set, then generation should also be set to zero.
typedef struct {
Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature;
Uint32 arrived,departed,arrived2,departed2,generation;
Uint32 up,down,prev,next; // links to other objects
Uint16 class,oflags,distance;
Uint16 sharp[4];
Uint16 hard[4];
Uint8 x,y,shape,shovable,image,dir;
Value misc1,misc2,misc3,misc4,misc5,misc6,misc7;
Value uservars[0];
} Object;
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