Free Hero Mesh

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Differences From Artifact [92dd4bcba0]:

To Artifact [2d7b9d4e3c]:


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#define IOF_ANIM 0x20 // an animation is being displayed
// If the IOF_DEAD flag is set, then generation should also be set to zero.

typedef struct {
  Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature;
  Uint32 arrived,departed,arrived2,departed2,generation;
  Uint32 up,down,prev,next; // links to other objects
  Uint16 class,oflags;
  Uint16 sharp[4];
  Uint16 hard[4];
  Uint8 x,y,shape,shovable,image,dir;
  Value misc1,misc2,misc3,misc4,misc5,misc6,misc7;
  Value uservars[0];
} Object;








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#define IOF_ANIM 0x20 // an animation is being displayed
// If the IOF_DEAD flag is set, then generation should also be set to zero.

typedef struct {
  Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature;
  Uint32 arrived,departed,arrived2,departed2,generation;
  Uint32 up,down,prev,next; // links to other objects
  Uint16 class,oflags,distance;
  Uint16 sharp[4];
  Uint16 hard[4];
  Uint8 x,y,shape,shovable,image,dir;
  Value misc1,misc2,misc3,misc4,misc5,misc6,misc7;
  Value uservars[0];
} Object;