123
124
125
126
127
128
129
130
131
132
133
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136
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'^S'
Save level.
'^T'
Edit the level title.
'^a' <location>
Add an object with the current MRU values to that location, if there
is not already another object of the same class there.
'^c'
Display the class selection menu.
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>
>
>
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123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
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'^S'
Save level.
'^T'
Edit the level title.
'^Z'
Cancel selection rectangle.
'^a' <location>
Add an object with the current MRU values to that location, if there
is not already another object of the same class there.
'^c'
Display the class selection menu.
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145
146
147
148
149
150
151
152
153
154
155
156
157
158
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'^u' <location>
Add an object with the current MRU values to that location, even if
there is already another object of the same class at that location.
'^w'
Swap the normal world with the bizarro world.
'am' <class> <image> <misc1> <misc2> <misc3> <dir>
Add a MRU and select the added MRU.
'em' <object>
Edit the Misc/Dir of an existing object.
'ex' <command>
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>
>
>
>
>
>
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148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
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'^u' <location>
Add an object with the current MRU values to that location, even if
there is already another object of the same class at that location.
'^w'
Swap the normal world with the bizarro world.
'^<' <location>
Set top corner of selection rectangle.
'^>' <location>
Set bottom corner of selection rectangle.
'am' <class> <image> <misc1> <misc2> <misc3> <dir>
Add a MRU and select the added MRU.
'em' <object>
Edit the Misc/Dir of an existing object.
'ex' <command>
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