Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [8a894d3d40]:

To Artifact [3bb83c39fa]:


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OVALUE(number)
  Makes a game value of type 'object'. The argument is the ID number of
  the object in the OBJECTS table.

PICTURE_SIZE()
  Tell you the picture size.





READ_LUMP_AT(offset,ptr)
  Used internally; there is no way to use this in user SQL codes.

RESOURCE(...)
  Given the list of resource names, read a value from the X resource
  manager. Returns null if there is no such resource value.








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OVALUE(number)
  Makes a game value of type 'object'. The argument is the ID number of
  the object in the OBJECTS table.

PICTURE_SIZE()
  Tell you the picture size.

PIPE(command)
  Execute a operating system shell command and return the output of that
  command as a blob.

READ_LUMP_AT(offset,ptr)
  Used internally; there is no way to use this in user SQL codes.

RESOURCE(...)
  Given the list of resource names, read a value from the X resource
  manager. Returns null if there is no such resource value.