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(Height <number>)
Define the Height variable for this class.
(Help <strings...>)
A help message for the game player, which would normally explain what
this object does. Each string is one line of text.
(Image <strings...>)
Specify strings with the names of images. The first string is the
name of the image numbered 0, next for the image numbered 1, etc.
Input
Set the Input flag for this class. This causes it to receive a KEY
message during the input phase of each turn.
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(Height <number>)
Define the Height variable for this class.
(Help <strings...>)
A help message for the game player, which would normally explain what
this object does. Each string is one line of text.
(Help Misc1)
Similar to (Help) but tells it to display a level string referenced
by the Misc1 of this object.
(Image <strings...>)
Specify strings with the names of images. The first string is the
name of the image numbered 0, next for the image numbered 1, etc.
Input
Set the Input flag for this class. This causes it to receive a KEY
message during the input phase of each turn.
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