Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [87e56863d6]:

To Artifact [bd543a863e]:


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void annihilate(void);
const char*execute_turn(int key);
const char*init_level(void);
void swap_world(void);

// == game ==

typedef Uint8 MoveItem;

extern MoveItem*replay_list;
extern size_t replay_size;
extern Uint16 replay_count,replay_pos,replay_mark;
extern Uint8 solution_replay;
extern char*best_list;
extern Sint32 best_score;







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void annihilate(void);
const char*execute_turn(int key);
const char*init_level(void);
void swap_world(void);

// == game ==

typedef Uint16 MoveItem;

extern MoveItem*replay_list;
extern size_t replay_size;
extern Uint16 replay_count,replay_pos,replay_mark;
extern Uint8 solution_replay;
extern char*best_list;
extern Sint32 best_score;