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.listColumns
Number of columns in the wide mode of the list of levels. If zero or not
specified, determines automatically by the screen width.
.listMode
Mode for list of levels, in hexadecimal, where bit0 is set for tall mode
or clear for wide mode, and bit1 is set for listing the ID numbers or
clear for listing the order numbers.
.margin
The X coordinate of the left margin. To the left is the status area, and
to the right of the margin is the playfield. This should be at least 64,
or the picture size, whichever is greater.
.maxTrigger
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>
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.listColumns
Number of columns in the wide mode of the list of levels. If zero or not
specified, determines automatically by the screen width.
.listMode
Mode for list of levels, in hexadecimal, where bit0 is set for tall mode
or clear for wide mode, and bit1 is set for listing the ID numbers or
clear for listing the order numbers, and bit2 is set to display the list
of divisions initially, instead of the list of levels.
.margin
The X coordinate of the left margin. To the left is the status area, and
to the right of the margin is the playfield. This should be at least 64,
or the picture size, whichever is greater.
.maxTrigger
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