Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [6e0057f4c8]:

To Artifact [dc5ce5565f]:


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#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
#define MSG_COLLIDING 21
#define MSG_COLLIDE 22
#define MSG_BIZARRO_SWAP 23

const char*const standard_message_names[]={
 "INIT",
 "CREATE",
 "DESTROY",
 "BEGIN_TURN",
 "ARRIVED",
 "DEPARTED",







>







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#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
#define MSG_COLLIDING 21
#define MSG_COLLIDE 22
#define MSG_BIZARRO_SWAP 23
#ifdef HEROMESH_MAIN
const char*const standard_message_names[]={
 "INIT",
 "CREATE",
 "DESTROY",
 "BEGIN_TURN",
 "ARRIVED",
 "DEPARTED",
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 "POSTINIT",
 "END_TURN",
 "CLEANUP",
 "COLLIDING",
 "COLLIDE",
 "BIZARRO_SWAP",
};

#define SND_SPLASH 0
#define SND_POUR 1
#define SND_DOOR 2
#define SND_GLASS 3
#define SND_BANG 4
#define SND_UNHH 5
#define SND_UH_OH 6







>







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 "POSTINIT",
 "END_TURN",
 "CLEANUP",
 "COLLIDING",
 "COLLIDE",
 "BIZARRO_SWAP",
};
#endif
#define SND_SPLASH 0
#define SND_POUR 1
#define SND_DOOR 2
#define SND_GLASS 3
#define SND_BANG 4
#define SND_UNHH 5
#define SND_UH_OH 6
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#define SND_GLISSANT 43
#define SND_BUZZER 44
#define SND_FAROUT 45
#define SND_KEWEL 46
#define SND_WHACK 47
#define SND_STEAM 48
#define SND_HAWK 49

const char*const standard_sound_names[]={
 "SPLASH",
 "POUR",
 "DOOR",
 "GLASS",
 "BANG",
 "UNHH",







>







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#define SND_GLISSANT 43
#define SND_BUZZER 44
#define SND_FAROUT 45
#define SND_KEWEL 46
#define SND_WHACK 47
#define SND_STEAM 48
#define SND_HAWK 49
#ifdef HEROMESH_MAIN
const char*const standard_sound_names[]={
 "SPLASH",
 "POUR",
 "DOOR",
 "GLASS",
 "BANG",
 "UNHH",
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 [191]="SLASH",
 [192]="TILDE",
 [219]="OBRACKET",
 [220]="BACKSLASH",
 [221]="CBRACKET",
 [222]="QUOTE",
};








>
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 [191]="SLASH",
 [192]="TILDE",
 [219]="OBRACKET",
 [220]="BACKSLASH",
 [221]="CBRACKET",
 [222]="QUOTE",
};
#endif