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Module(vt_playfield,
.xBestIndex=vt1_playfield_index,
.xColumn=vt1_playfield_column,
.xFilter=vt1_playfield_filter,
.xNext=vt1_playfield_next,
);
void init_sql_functions(sqlite3_int64*ptr0,sqlite3_int64*ptr1) {
sqlite3_create_function(userdb,"BASENAME",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_basename,0,0);
sqlite3_create_function(userdb,"BCAT",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_bcat,0,0);
sqlite3_create_function(userdb,"BYTE",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_byte,0,0);
sqlite3_create_function(userdb,"CL",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cl,0,0);
sqlite3_create_function(userdb,"CLASS_DATA",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_class_data,0,0);
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1178
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1190
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Module(vt_playfield,
.xBestIndex=vt1_playfield_index,
.xColumn=vt1_playfield_column,
.xFilter=vt1_playfield_filter,
.xNext=vt1_playfield_next,
);
static int vt1_levels_connect(sqlite3*db,void*aux,int argc,const char*const*argv,sqlite3_vtab**vt,char**err) {
//TODO: Add columns specific to a puzzle set.
levels_schema=sqlite3_mprintf("CREATE TEMPORARY TABLE `LEVELS`"
"(`ID` INTEGER PRIMARY KEY, `ORD` INT, `CODE` INT, `WIDTH` INT, `HEIGHT` INT, `TITLE` BLOB, `SOLVED` INT, `SOLVABLE` INT);");
if(!levels_schema) fatal("Allocation failed\n");
sqlite3_declare_vtab(db,levels_schema);
*vt=sqlite3_malloc(sizeof(sqlite3_vtab));
return *vt?SQLITE_OK:SQLITE_NOMEM;
}
static int vt1_levels_open(sqlite3_vtab*vt,sqlite3_vtab_cursor**cur) {
//TODO: Add columns specific to a puzzle set.
sqlite3_stmt*st1;
sqlite3_stmt*st2;
const unsigned char*d;
unsigned char*p;
int i,j;
long n;
int txn=sqlite3_get_autocommit(userdb)?sqlite3_exec(userdb,"BEGIN;",0,0,0):1;
if(!levels_schema) return SQLITE_CORRUPT_VTAB;
if(screen) set_cursor(XC_coffee_mug);
fprintf(stderr,"Loading level index...\n");
if(sqlite3_exec(userdb,levels_schema,0,0,0)) {
err: fatal("SQL error while loading LEVELS table: %s\n",sqlite3_errmsg(userdb));
}
sqlite3_free(levels_schema);
levels_schema=0;
if(sqlite3_prepare_v2(userdb,"SELECT `LEVEL`, IFNULL(`DATA`,READ_LUMP_AT(`OFFSET`,?1)), `USERSTATE` FROM `USERCACHEDATA`"
" WHERE `FILE` = LEVEL_CACHEID() AND `LEVEL` NOT NULL AND `LEVEL` >= 0 ORDER BY `LEVEL`;",-1,&st1,0))
goto err;
// ?1=ID, ?2=CODE, ?3=WIDTH, ?4=HEIGHT, ?5=TITLE, ?6=SOLVED, ?7=SOLVABLE
if(sqlite3_prepare_v3(userdb,"INSERT INTO `LEVELS` VALUES(?1,NULL,?2,?3,?4,?5,?6,?7);",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
goto err;
sqlite3_bind_pointer(st1,1,levelfp,"http://zzo38computer.org/fossil/heromesh.ui#FILE_ptr",0);
while((i=sqlite3_step(st1))==SQLITE_ROW) {
sqlite3_reset(st2);
sqlite3_bind_int(st2,1,sqlite3_column_int(st1,0));
d=sqlite3_column_blob(st1,1); n=sqlite3_column_bytes(st1,1);
if(n<7 || !d) continue;
sqlite3_bind_int(st2,2,d[2]|(d[3]<<8));
sqlite3_bind_int(st2,3,(d[4]&63)+1);
sqlite3_bind_int(st2,4,(d[5]&63)+1);
for(i=6;i<n && d[i];i++);
j=d[0]|(d[1]<<8);
sqlite3_bind_blob(st2,5,d+6,i-6,0);
p=read_lump(FIL_SOLUTION,sqlite3_column_int(st1,0),&n);
if(p) {
sqlite3_bind_int(st2,7,(n>2 && d[0]==p[0] && d[1]==p[1]));
free(p);
} else {
sqlite3_bind_int(st2,7,0);
}
d=sqlite3_column_blob(st1,2); n=sqlite3_column_bytes(st1,2);
sqlite3_bind_int(st2,6,(d && n>5 && n-(d[n-2]<<8)-d[n-1]>3 && (d[n-4]<<8)+d[n-3]==j));
while((i=sqlite3_step(st2))==SQLITE_ROW);
if(i!=SQLITE_DONE) goto err;
sqlite3_bind_null(st2,5);
}
if(i!=SQLITE_DONE) goto err;
sqlite3_finalize(st1);
sqlite3_finalize(st2);
if(sqlite3_prepare_v3(userdb,"UPDATE `LEVELS` SET `ORD` = ?1 WHERE `ID` = ?2;",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
goto err;
for(j=0;j<level_nindex;j++) {
sqlite3_reset(st2);
sqlite3_bind_int(st2,1,j+1);
sqlite3_bind_int(st2,2,level_index[j]);
while((i=sqlite3_step(st2))==SQLITE_ROW);
if(i!=SQLITE_DONE) goto err;
}
sqlite3_finalize(st2);
if(!txn) sqlite3_exec(userdb,"COMMIT;",0,0,0);
fprintf(stderr,"Done\n");
if(screen) set_cursor(XC_arrow);
return SQLITE_SCHEMA;
}
Module(vt_levels,
.xConnect=vt1_levels_connect,
.xOpen=vt1_levels_open,
);
void init_sql_functions(sqlite3_int64*ptr0,sqlite3_int64*ptr1) {
sqlite3_create_function(userdb,"BASENAME",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_basename,0,0);
sqlite3_create_function(userdb,"BCAT",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_bcat,0,0);
sqlite3_create_function(userdb,"BYTE",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_byte,0,0);
sqlite3_create_function(userdb,"CL",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cl,0,0);
sqlite3_create_function(userdb,"CLASS_DATA",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_class_data,0,0);
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sqlite3_create_module(userdb,"MESSAGES",&vt_messages,"CREATE TABLE `MESSAGES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TRACE` INT);");
sqlite3_create_module(userdb,"OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
"`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
sqlite3_create_module(userdb,"BIZARRO_OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
"`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
sqlite3_create_module(userdb,"INVENTORY",&vt_inventory,"CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE` INT, `VALUE` INT);");
sqlite3_create_module(userdb,"PLAYFIELD",&vt_playfield,"CREATE TABLE `PLAYFIELD`(`X` INT, `Y` INT, `OBJ` INT, `BIZARRO_OBJ` INT);");
}
|
>
|
1312
1313
1314
1315
1316
1317
1318
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1320
|
sqlite3_create_module(userdb,"MESSAGES",&vt_messages,"CREATE TABLE `MESSAGES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TRACE` INT);");
sqlite3_create_module(userdb,"OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
"`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
sqlite3_create_module(userdb,"BIZARRO_OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
"`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
sqlite3_create_module(userdb,"INVENTORY",&vt_inventory,"CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE` INT, `VALUE` INT);");
sqlite3_create_module(userdb,"PLAYFIELD",&vt_playfield,"CREATE TABLE `PLAYFIELD`(`X` INT, `Y` INT, `OBJ` INT, `BIZARRO_OBJ` INT);");
sqlite3_create_module(userdb,"LEVELS",&vt_levels,0);
}
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