Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

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To Artifact [77ed877244]:


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#if 0
gcc ${CFLAGS:--s -O2} -c -fplan9-extensions function.c `sdl-config --cflags`
exit
#endif

#include "SDL.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "sqlite3.h"
#include "smallxrm.h"
#include "heromesh.h"


typedef struct {
  struct sqlite3_vtab_cursor;
  sqlite3_int64 rowid;
  char unique,eof;
  Uint16 arg[4];
} Cursor;

static void*bizarro_vtab;


static void find_first_usable_image(const Class*cl,sqlite3_context*cxt) {
  int i;
  if(cl->cflags&CF_GROUP) return;
  if(!cl->images) return;
  for(i=0;i<cl->nimages;i++) {
    if(cl->images[i]&0x8000) {












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#if 0
gcc ${CFLAGS:--s -O2} -c -fplan9-extensions function.c `sdl-config --cflags`
exit
#endif

#include "SDL.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "sqlite3.h"
#include "smallxrm.h"
#include "heromesh.h"
#include "cursorshapes.h"

typedef struct {
  struct sqlite3_vtab_cursor;
  sqlite3_int64 rowid;
  char unique,eof;
  Uint16 arg[4];
} Cursor;

static void*bizarro_vtab;
static char*levels_schema;

static void find_first_usable_image(const Class*cl,sqlite3_context*cxt) {
  int i;
  if(cl->cflags&CF_GROUP) return;
  if(!cl->images) return;
  for(i=0;i<cl->nimages;i++) {
    if(cl->images[i]&0x8000) {
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Module(vt_playfield,
  .xBestIndex=vt1_playfield_index,
  .xColumn=vt1_playfield_column,
  .xFilter=vt1_playfield_filter,
  .xNext=vt1_playfield_next,
);



















































































void init_sql_functions(sqlite3_int64*ptr0,sqlite3_int64*ptr1) {
  sqlite3_create_function(userdb,"BASENAME",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_basename,0,0);
  sqlite3_create_function(userdb,"BCAT",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_bcat,0,0);
  sqlite3_create_function(userdb,"BYTE",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_byte,0,0);
  sqlite3_create_function(userdb,"CL",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cl,0,0);
  sqlite3_create_function(userdb,"CLASS_DATA",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_class_data,0,0);







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Module(vt_playfield,
  .xBestIndex=vt1_playfield_index,
  .xColumn=vt1_playfield_column,
  .xFilter=vt1_playfield_filter,
  .xNext=vt1_playfield_next,
);

static int vt1_levels_connect(sqlite3*db,void*aux,int argc,const char*const*argv,sqlite3_vtab**vt,char**err) {
  //TODO: Add columns specific to a puzzle set.
  levels_schema=sqlite3_mprintf("CREATE TEMPORARY TABLE `LEVELS`"
   "(`ID` INTEGER PRIMARY KEY, `ORD` INT, `CODE` INT, `WIDTH` INT, `HEIGHT` INT, `TITLE` BLOB, `SOLVED` INT, `SOLVABLE` INT);");
  if(!levels_schema) fatal("Allocation failed\n");
  sqlite3_declare_vtab(db,levels_schema);
  *vt=sqlite3_malloc(sizeof(sqlite3_vtab));
  return *vt?SQLITE_OK:SQLITE_NOMEM;
}

static int vt1_levels_open(sqlite3_vtab*vt,sqlite3_vtab_cursor**cur) {
  //TODO: Add columns specific to a puzzle set.
  sqlite3_stmt*st1;
  sqlite3_stmt*st2;
  const unsigned char*d;
  unsigned char*p;
  int i,j;
  long n;
  int txn=sqlite3_get_autocommit(userdb)?sqlite3_exec(userdb,"BEGIN;",0,0,0):1;
  if(!levels_schema) return SQLITE_CORRUPT_VTAB;
  if(screen) set_cursor(XC_coffee_mug);
  fprintf(stderr,"Loading level index...\n");
  if(sqlite3_exec(userdb,levels_schema,0,0,0)) {
    err: fatal("SQL error while loading LEVELS table: %s\n",sqlite3_errmsg(userdb));
  }
  sqlite3_free(levels_schema);
  levels_schema=0;
  if(sqlite3_prepare_v2(userdb,"SELECT `LEVEL`, IFNULL(`DATA`,READ_LUMP_AT(`OFFSET`,?1)), `USERSTATE` FROM `USERCACHEDATA`"
   " WHERE `FILE` = LEVEL_CACHEID() AND `LEVEL` NOT NULL AND `LEVEL` >= 0 ORDER BY `LEVEL`;",-1,&st1,0))
   goto err;
  // ?1=ID, ?2=CODE, ?3=WIDTH, ?4=HEIGHT, ?5=TITLE, ?6=SOLVED, ?7=SOLVABLE
  if(sqlite3_prepare_v3(userdb,"INSERT INTO `LEVELS` VALUES(?1,NULL,?2,?3,?4,?5,?6,?7);",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
   goto err;
  sqlite3_bind_pointer(st1,1,levelfp,"http://zzo38computer.org/fossil/heromesh.ui#FILE_ptr",0);
  while((i=sqlite3_step(st1))==SQLITE_ROW) {
    sqlite3_reset(st2);
    sqlite3_bind_int(st2,1,sqlite3_column_int(st1,0));
    d=sqlite3_column_blob(st1,1); n=sqlite3_column_bytes(st1,1);
    if(n<7 || !d) continue;
    sqlite3_bind_int(st2,2,d[2]|(d[3]<<8));
    sqlite3_bind_int(st2,3,(d[4]&63)+1);
    sqlite3_bind_int(st2,4,(d[5]&63)+1);
    for(i=6;i<n && d[i];i++);
    j=d[0]|(d[1]<<8);
    sqlite3_bind_blob(st2,5,d+6,i-6,0);
    p=read_lump(FIL_SOLUTION,sqlite3_column_int(st1,0),&n);
    if(p) {
      sqlite3_bind_int(st2,7,(n>2 && d[0]==p[0] && d[1]==p[1]));
      free(p);
    } else {
      sqlite3_bind_int(st2,7,0);
    }
    d=sqlite3_column_blob(st1,2); n=sqlite3_column_bytes(st1,2);
    sqlite3_bind_int(st2,6,(d && n>5 && n-(d[n-2]<<8)-d[n-1]>3 && (d[n-4]<<8)+d[n-3]==j));
    while((i=sqlite3_step(st2))==SQLITE_ROW);
    if(i!=SQLITE_DONE) goto err;
    sqlite3_bind_null(st2,5);
  }
  if(i!=SQLITE_DONE) goto err;
  sqlite3_finalize(st1);
  sqlite3_finalize(st2);
  if(sqlite3_prepare_v3(userdb,"UPDATE `LEVELS` SET `ORD` = ?1 WHERE `ID` = ?2;",-1,SQLITE_PREPARE_NO_VTAB,&st2,0))
   goto err;
  for(j=0;j<level_nindex;j++) {
    sqlite3_reset(st2);
    sqlite3_bind_int(st2,1,j+1);
    sqlite3_bind_int(st2,2,level_index[j]);
    while((i=sqlite3_step(st2))==SQLITE_ROW);
    if(i!=SQLITE_DONE) goto err;
  }
  sqlite3_finalize(st2);
  if(!txn) sqlite3_exec(userdb,"COMMIT;",0,0,0);
  fprintf(stderr,"Done\n");
  if(screen) set_cursor(XC_arrow);
  return SQLITE_SCHEMA;
}

Module(vt_levels,
  .xConnect=vt1_levels_connect,
  .xOpen=vt1_levels_open,
);

void init_sql_functions(sqlite3_int64*ptr0,sqlite3_int64*ptr1) {
  sqlite3_create_function(userdb,"BASENAME",0,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_basename,0,0);
  sqlite3_create_function(userdb,"BCAT",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_bcat,0,0);
  sqlite3_create_function(userdb,"BYTE",-1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_byte,0,0);
  sqlite3_create_function(userdb,"CL",1,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_cl,0,0);
  sqlite3_create_function(userdb,"CLASS_DATA",2,SQLITE_UTF8|SQLITE_DETERMINISTIC,0,fn_class_data,0,0);
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  sqlite3_create_module(userdb,"MESSAGES",&vt_messages,"CREATE TABLE `MESSAGES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TRACE` INT);");
  sqlite3_create_module(userdb,"OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
   "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
  sqlite3_create_module(userdb,"BIZARRO_OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
   "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
  sqlite3_create_module(userdb,"INVENTORY",&vt_inventory,"CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE` INT, `VALUE` INT);");
  sqlite3_create_module(userdb,"PLAYFIELD",&vt_playfield,"CREATE TABLE `PLAYFIELD`(`X` INT, `Y` INT, `OBJ` INT, `BIZARRO_OBJ` INT);");

}







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  sqlite3_create_module(userdb,"MESSAGES",&vt_messages,"CREATE TABLE `MESSAGES`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TRACE` INT);");
  sqlite3_create_module(userdb,"OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
   "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
  sqlite3_create_module(userdb,"BIZARRO_OBJECTS",&vt_objects,"CREATE TABLE `OBJECTS`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `MISC1` INT, `MISC2` INT, `MISC3` INT,"
   "`IMAGE` INT, `DIR` INT, `X` INT, `Y` INT, `UP` INT, `DOWN` INT, `DENSITY` INT HIDDEN, `BIZARRO` INT HIDDEN);");
  sqlite3_create_module(userdb,"INVENTORY",&vt_inventory,"CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE` INT, `VALUE` INT);");
  sqlite3_create_module(userdb,"PLAYFIELD",&vt_playfield,"CREATE TABLE `PLAYFIELD`(`X` INT, `Y` INT, `OBJ` INT, `BIZARRO_OBJ` INT);");
  sqlite3_create_module(userdb,"LEVELS",&vt_levels,0);
}