250
251
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253
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257
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263
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.,IntMove ; move without initializing Inertia
.,JumpTo
,Loc ; same as: Xloc Yloc
,LocateMe
LoseLevel
,Manhattan
MaxInventory ; error if more than that many slots in inventory
.,Move
.,MovePlus "Move+" ; obj.Inertia+=Strength instead of obj.Inertia=Strength
.,MoveTo ; the internal MoveTo() function
.,PlusMove "+Move"
.,MinusMove "-Move"
NewX
NewXY
|
>
|
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
|
.,IntMove ; move without initializing Inertia
.,JumpTo
,Loc ; same as: Xloc Yloc
,LocateMe
LoseLevel
,Manhattan
MaxInventory ; error if more than that many slots in inventory
,Morton
.,Move
.,MovePlus "Move+" ; obj.Inertia+=Strength instead of obj.Inertia=Strength
.,MoveTo ; the internal MoveTo() function
.,PlusMove "+Move"
.,MinusMove "-Move"
NewX
NewXY
|