Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [632d4d9f5a]:

To Artifact [c0285704c2]:


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  must be numbers, classes, messages, or strings. Once an object is
  created, you cannot change its class; you must delete it and then add
  a new object of the correct class. DENSITY is read-only, but you can
  use ORDER BY DENSITY to sort in the stacking order of the objects.
  UP and DOWN are also read-only.

CREATE TEMPORARY TABLE "PICTURES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT
COLLATE NOCASE, "OFFSET" INT, "DEPENDENT" INT);
  List of all pictures available in this puzzle set.

CREATE TABLE "PLAYFIELD"("X" INT, "Y" INT, "OBJ" INT, "BIZARRO_OBJ" INT); *
  All playfield cells, with their coordinates and bottom objects.

CREATE TABLE "USERCACHEDATA"("ID" INTEGER PRIMARY KEY, "FILE" INT,
"LEVEL" INT, "NAME" TEXT COLLATE NOCASE, "OFFSET" INT, "DATA" BLOB,







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  must be numbers, classes, messages, or strings. Once an object is
  created, you cannot change its class; you must delete it and then add
  a new object of the correct class. DENSITY is read-only, but you can
  use ORDER BY DENSITY to sort in the stacking order of the objects.
  UP and DOWN are also read-only.

CREATE TEMPORARY TABLE "PICTURES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT
COLLATE NOCASE, "OFFSET" INT, "DEPENDENT" INT, "MISC" BLOB);
  List of all pictures available in this puzzle set.

CREATE TABLE "PLAYFIELD"("X" INT, "Y" INT, "OBJ" INT, "BIZARRO_OBJ" INT); *
  All playfield cells, with their coordinates and bottom objects.

CREATE TABLE "USERCACHEDATA"("ID" INTEGER PRIMARY KEY, "FILE" INT,
"LEVEL" INT, "NAME" TEXT COLLATE NOCASE, "OFFSET" INT, "DATA" BLOB,