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Uint32 generation_number;
Object**objects;
Uint32 nobjects;
Value globals[0x800];
Uint32 firstobj=VOIDLINK;
Uint32 lastobj=VOIDLINK;
Uint32 playfield[64*64];
typedef struct {
Uint16 msg;
Uint32 from;
Value arg1,arg2,arg3;
} MessageVars;
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Uint32 generation_number;
Object**objects;
Uint32 nobjects;
Value globals[0x800];
Uint32 firstobj=VOIDLINK;
Uint32 lastobj=VOIDLINK;
Uint32 playfield[64*64];
Uint8 pfwidth,pfheight;
typedef struct {
Uint16 msg;
Uint32 from;
Value arg1,arg2,arg3;
} MessageVars;
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