1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
|
Allows the object to move regardless of Height. The game engine sets
this bit if currently the Climb/Height is OK for moving.
bit22 *
Prevents movement regardless of Height, but may still allow sliding.
bit23 *
Reserved for future.
bit24 *
Allows sliding to the left regardless of Height; the other attributes
still need to be correct (unless bit26 is set). The game engine sets
this bit if the Climb/Height is OK for moving.
bit25 *
|
>
|
>
|
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
|
Allows the object to move regardless of Height. The game engine sets
this bit if currently the Climb/Height is OK for moving.
bit22 *
Prevents movement regardless of Height, but may still allow sliding.
bit23 *
If this bit is set, then do not consider any further objects at the
new location of the shoved object after successfully shoving, and
instead restart the movement immediately.
bit24 *
Allows sliding to the left regardless of Height; the other attributes
still need to be correct (unless bit26 is set). The game engine sets
this bit if the Climb/Height is OK for moving.
bit25 *
|