698
699
700
701
702
703
704
705
706
707
708
709
710
711
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break;
}
}
quit:
save_replay();
exit(0);
}
void locate_me(int x,int y) {
Uint8 c=7;
SDL_Rect r,rh,rv;
SDL_Event ev;
if(!screen) return;
redraw_game();
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698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
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break;
}
}
quit:
save_replay();
exit(0);
}
void run_auto_test(void) {
Uint8 rc=0;
int lvl,pro,i,n;
const char*t;
setbuf(stdout,0);
solution_replay=1;
optionquery[1]=Q_progress;
t=xrm_get_resource(resourcedb,optionquery,optionquery,2);
pro=t?strtol(t,0,10):0;
optionquery[1]=Q_level;
t=xrm_get_resource(resourcedb,optionquery,optionquery,2);
if(n=lvl=t?strtol(t,0,10):0) goto start;
for(n=1;n<=level_nindex;n++) {
if(lvl) break;
start:
printf("Level %d",n);
if(t=load_level(-n)) {
printf(": Error during loading: %s\n",t);
rc=1; continue;
}
load_replay();
if(!replay_count) {
printf(": Solution is absent, invalid, or for wrong version of this level\n");
rc=1; continue;
}
if(t=init_level()) {
printf(": Error during initialization: %s\n",t);
rc=1; continue;
}
if(gameover==-1) {
printf(": Lose during initialization\n");
rc=1; continue;
}
for(i=0;i<replay_count;i++) {
if(gameover) {
printf(": Premature termination on move %d\n",i);
rc=1; goto cont;
}
if(pro && !(i%pro)) putchar('.');
if(t=execute_turn(replay_list[i])) {
printf(": Error on move %d: %s\n",i+1,t);
rc=1; goto cont;
}
if(gameover==-1) {
printf(": Game loss on move %d\n",i+1);
rc=1; goto cont;
}
}
if(gameover<=0) {
printf(": Game not terminated after %d moves\n",replay_count);
rc=1; continue;
}
printf(": OK\n");
cont: ;
}
exit(rc);
}
void locate_me(int x,int y) {
Uint8 c=7;
SDL_Rect r,rh,rv;
SDL_Event ev;
if(!screen) return;
redraw_game();
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