672
673
674
675
676
677
678
679
680
681
682
683
684
685
|
OSC = 8
OSCLOOP = 10
Standard messages:
ARRIVED
BEGIN_TURN
BLOCKED
COLLIDE
COLLIDEBY
COLLIDING
CONFLICT
CONNECT
CREATE
CREATED
|
>
|
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
|
OSC = 8
OSCLOOP = 10
Standard messages:
ARRIVED
BEGIN_TURN
BLOCKED
CLICK
COLLIDE
COLLIDEBY
COLLIDING
CONFLICT
CONNECT
CREATE
CREATED
|
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
|
BOUNCE
BRRREEET
BRRRT
BUZZER
BWEEP
CHEEP
CHYEW
CLICK
DEEP_POP
DINK
DOOR
DRLRLRINK
DYUPE
FAROUT
FFFFTT
|
<
|
797
798
799
800
801
802
803
804
805
806
807
808
809
810
|
BOUNCE
BRRREEET
BRRRT
BUZZER
BWEEP
CHEEP
CHYEW
DEEP_POP
DINK
DOOR
DRLRLRINK
DYUPE
FAROUT
FFFFTT
|
834
835
836
837
838
839
840
841
842
843
844
845
846
847
|
UH_OH
UNCORK
UNHH
VACUUM
WAHOO
WHACK
YEEHAW
=== Variables ===
These are the variables which each object has. Some are marked [ro] below
because they are read-only. In all cases, you can put , in front to access
a different object rather than self and = in front to write that variable
|
>
>
>
>
|
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
|
UH_OH
UNCORK
UNHH
VACUUM
WAHOO
WHACK
YEEHAW
Note: Some messages can also be used as sounds. Some sounds might later be
changed to messages (they can still be used as sounds, although a sound
file with that name is not guaranteed to be available).
=== Variables ===
These are the variables which each object has. Some are marked [ro] below
because they are read-only. In all cases, you can put , in front to access
a different object rather than self and = in front to write that variable
|