Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [4eb22afd16]:

To Artifact [f0b38ad4c2]:


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bit22 *
  Prevents movement regardless of Height, but may still allow sliding.

bit23 *
  Reserved for future.

bit24 *


  Reserved for future.

bit25 *


  Reserved for future.

bit26
  Available for your own use; preserved across restarts.




bit27
  Available for your own use; preserved across restarts.




bit28
  Available for your own use.

bit29
  Available for your own use.








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1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466

1467
1468
1469
1470
1471

1472
1473
1474
1475
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1481
bit22 *
  Prevents movement regardless of Height, but may still allow sliding.

bit23 *
  Reserved for future.

bit24 *
  Allows sliding to the left regardless of Height; the other attributes
  still need to be correct (unless bit26 is set). The game engine sets
  this bit if the Climb/Height is OK for moving.

bit25 *
  Allows sliding to the right regardless of Height; the other attributes
  still need to be correct (unless bit27 is set). The game engine sets
  this bit if the Climb/Height is OK for moving.

bit26 *

  Allows hitting to the left regardless of Shape, Volume, etc. In order
  to actually move when sliding to the left, both bit24 and bit26 must
  be set, and bit7 must be clear.

bit27 *

  Allows hitting to the right regardless of Shape, Volume, etc. In order
  to actually move when sliding to the right, both bit25 and bit27 must
  be set, and bit7 must be clear.

bit28
  Available for your own use.

bit29
  Available for your own use.