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#define ANI_OSC 0x08
typedef struct {
//TODO
} Animation;
typedef struct {
Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature;
Uint32 arrived,departed,arrived2,departed2,generation;
Uint32 up,down,prev,next; // links to other objects
Uint16 class,oflags,distance;
Uint16 sharp[4];
Uint16 hard[4];
Uint8 x,y,shape,shovable,image,dir;
Animation*anim;
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#define ANI_OSC 0x08
typedef struct {
//TODO
} Animation;
typedef struct {
Sint32 height,weight,climb,density,volume,strength,arrivals,departures,temperature,inertia;
Uint32 arrived,departed,arrived2,departed2,generation;
Uint32 up,down,prev,next; // links to other objects
Uint16 class,oflags,distance;
Uint16 sharp[4];
Uint16 hard[4];
Uint8 x,y,shape,shovable,image,dir;
Animation*anim;
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