Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [41f1df8ef0]:

To Artifact [e9c47846b0]:


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  * Multiple connected objects moving as a unit
  * Bizarro world
  * Testing the deferred movement
  * String data
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform

* Editor
  * Mouse dragging
  * Level index editor
  * Bizarro world
  * Selection rectangles
* Table of contents for levels
  * Can define your own columns







>







8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
  * Multiple connected objects moving as a unit
  * Bizarro world
  * Testing the deferred movement
  * String data
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
* Editor
  * Mouse dragging
  * Level index editor
  * Bizarro world
  * Selection rectangles
* Table of contents for levels
  * Can define your own columns
37
38
39
40
41
42
43

* Command-line switch for batch import/export levels
* SQL
  * Implement the GROUP column in the CLASSES table
  * Allow multiple SQL statements in one binding
* Large fonts (width 8 or 16, height 8-32)
* Branching replay recording
* Slow movement displaying state between triggers








>
38
39
40
41
42
43
44
45
* Command-line switch for batch import/export levels
* SQL
  * Implement the GROUP column in the CLASSES table
  * Allow multiple SQL statements in one binding
* Large fonts (width 8 or 16, height 8-32)
* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database