8
9
10
11
12
13
14
15
16
17
18
19
20
21
|
* Multiple connected objects moving as a unit
* Bizarro world
* Testing the deferred movement
* String data
* A ,PopUp command to use a popup with arguments starting from a mark
* "Goto message" instruction (?)
* Returning a class from COLLIDE/COLLIDEBY to transform
* Editor
* Mouse dragging
* Level index editor
* Bizarro world
* Selection rectangles
* Table of contents for levels
* Can define your own columns
|
>
|
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
* Multiple connected objects moving as a unit
* Bizarro world
* Testing the deferred movement
* String data
* A ,PopUp command to use a popup with arguments starting from a mark
* "Goto message" instruction (?)
* Returning a class from COLLIDE/COLLIDEBY to transform
* Coordinate input (may be suitable for some kind of games)
* Editor
* Mouse dragging
* Level index editor
* Bizarro world
* Selection rectangles
* Table of contents for levels
* Can define your own columns
|
37
38
39
40
41
42
43
|
* Command-line switch for batch import/export levels
* SQL
* Implement the GROUP column in the CLASSES table
* Allow multiple SQL statements in one binding
* Large fonts (width 8 or 16, height 8-32)
* Branching replay recording
* Slow movement displaying state between triggers
|
>
|
38
39
40
41
42
43
44
45
|
* Command-line switch for batch import/export levels
* SQL
* Implement the GROUP column in the CLASSES table
* Allow multiple SQL statements in one binding
* Large fonts (width 8 or 16, height 8-32)
* Branching replay recording
* Slow movement displaying state between triggers
* Warning if file changed when uncommited data exists in the cache database
|