159
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162
163
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165
166
167
168
169
170
171
172
|
,=UserState
,=VisualOnly
,=Stealthy
,=Moved
,Destroyed
,Player
,Compatible
Self
Msg
From
=Arg1
=Arg2
=Arg3
MoveNumber
|
>
|
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
|
,=UserState
,=VisualOnly
,=Stealthy
,=Moved
,Destroyed
,Player
,Compatible
,CollisionLayers
Self
Msg
From
=Arg1
=Arg2
=Arg3
MoveNumber
|
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
Sound
Trace
,Transform
VolumeAt
WinLevel
,XDir
,YDir
; Specials
*Function
*Local
*Label
*String
*Int16
*Int32
|
<
|
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
|
*PopUpArgs ; for (PopUp [number])
QueueTurn ; queue another turn that automatically occurs after this one
.,Send
.,SendEx ; send with three arguments
SetInventory
Sound
Trace
VolumeAt
WinLevel
,XDir
,YDir
; Specials
*Function
*Local
*Label
*String
*Int16
*Int32
|