Free Hero Mesh

Diff
Login
This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [27aef9bea9]:

To Artifact [55b65d3faf]:


33
34
35
36
37
38
39



40
41
42
43
44
45
46

The DEP lumps are dependent pictures; each one references one or more IMG
lumps, and specifies how to modify them to produce the new picture (e.g.
by rotating, mirroring, changing colours, etc).

The WAV lumps are sound effects. Each is a RIFF WAVE file; it must be of
a type which can be loaded by SDL. (This is currently not used.)





=== Class definition file ===

This file is a plain text file which defines the classes of objects which
are used in the game. See class.doc for details of its format.








>
>
>







33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49

The DEP lumps are dependent pictures; each one references one or more IMG
lumps, and specifies how to modify them to produce the new picture (e.g.
by rotating, mirroring, changing colours, etc).

The WAV lumps are sound effects. Each is a RIFF WAVE file; it must be of
a type which can be loaded by SDL. (This is currently not used.)

The PICEDIT.CFG lump stores the configuration for the picture editor. It
can safely be deleted.


=== Class definition file ===

This file is a plain text file which defines the classes of objects which
are used in the game. See class.doc for details of its format.