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#define MSG_COLLIDE 22
#define MSG_COLLIDING 23
#define MSG_BLOCKED 24
#define MSG_CONNECT 25
#define MSG_NEXTWARP 26
#define MSG_CLICK 27
#define MSG_XCREATE 28
#ifdef HEROMESH_MAIN
const char*const standard_message_names[]={
"INIT",
"CREATE",
"DESTROY",
"BEGIN_TURN",
"ARRIVED",
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>
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#define MSG_COLLIDE 22
#define MSG_COLLIDING 23
#define MSG_BLOCKED 24
#define MSG_CONNECT 25
#define MSG_NEXTWARP 26
#define MSG_CLICK 27
#define MSG_XCREATE 28
#define MSG_WARPED 29
#ifdef HEROMESH_MAIN
const char*const standard_message_names[]={
"INIT",
"CREATE",
"DESTROY",
"BEGIN_TURN",
"ARRIVED",
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"COLLIDE",
"COLLIDING",
"BLOCKED",
"CONNECT",
"NEXTWARP",
"CLICK",
"XCREATE",
};
const char*const standard_sound_names[]={
"SPLASH",
"POUR",
"DOOR",
"GLASS",
"BANG",
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"COLLIDE",
"COLLIDING",
"BLOCKED",
"CONNECT",
"NEXTWARP",
"CLICK",
"XCREATE",
"WARPED",
};
const char*const standard_sound_names[]={
"SPLASH",
"POUR",
"DOOR",
"GLASS",
"BANG",
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