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#define MSG_HIT 14
#define MSG_HITBY 15
#define MSG_DESTROYED 16
#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
static const char*const standard_message_names[]={
"INIT",
"CREATE",
"DESTROY",
"BEGIN_TURN",
"ARRIVED",
"DEPARTED",
"LASTIMAGE",
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#define MSG_HIT 14
#define MSG_HITBY 15
#define MSG_DESTROYED 16
#define MSG_CREATED 17
#define MSG_POSTINIT 18
#define MSG_END_TURN 19
#define MSG_CLEANUP 20
const char*const standard_message_names[]={
"INIT",
"CREATE",
"DESTROY",
"BEGIN_TURN",
"ARRIVED",
"DEPARTED",
"LASTIMAGE",
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#define SND_GLISSANT 43
#define SND_BUZZER 44
#define SND_FAROUT 45
#define SND_KEWEL 46
#define SND_WHACK 47
#define SND_STEAM 48
#define SND_HAWK 49
static const char*const standard_sound_names[]={
"SPLASH",
"POUR",
"DOOR",
"GLASS",
"BANG",
"UNHH",
"UH_OH",
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#define SND_GLISSANT 43
#define SND_BUZZER 44
#define SND_FAROUT 45
#define SND_KEWEL 46
#define SND_WHACK 47
#define SND_STEAM 48
#define SND_HAWK 49
const char*const standard_sound_names[]={
"SPLASH",
"POUR",
"DOOR",
"GLASS",
"BANG",
"UNHH",
"UH_OH",
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"BUZZER",
"FAROUT",
"KEWEL",
"WHACK",
"STEAM",
"HAWK",
};
static const char*const heromesh_key_names[256]={
[8]="BACK",
[9]="TAB",
[12]="CENTER",
[13]="ENTER",
[16]="SHIFT",
[17]="CTRL",
[19]="BREAK",
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"BUZZER",
"FAROUT",
"KEWEL",
"WHACK",
"STEAM",
"HAWK",
};
const char*const heromesh_key_names[256]={
[8]="BACK",
[9]="TAB",
[12]="CENTER",
[13]="ENTER",
[16]="SHIFT",
[17]="CTRL",
[19]="BREAK",
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