Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [0dad571720]:

To Artifact [33a3803519]:


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TEXT, "HELP" TEXT, "INPUT" INT, "QUIZ" INT, "TRACEIN" INT, "TRACEOUT" INT,
"GROUP" TEXT, "PLAYER" INT); *
  A list of classes in the current puzzle set; mostly read-only. Only
  QUIZ, TRACEIN, and TRACEOUT are writable. If TRACEIN is true then it
  will trace messages received by this class (if tracing is enabled). If
  TRACEOUT is true then it will trace messages sent by this class (if
  tracing is enabled).






CREATE TABLE "MESSAGES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT, "TRACE"
INT); *
  The list of messages in the current puzzle set; mostly read-only. Only
  TRACE is writable; if true, this message will be traced.

CREATE TABLE "OBJECTS"("ID" INTEGER PRIMARY KEY, "CLASS" INT, "MISC1" INT,







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TEXT, "HELP" TEXT, "INPUT" INT, "QUIZ" INT, "TRACEIN" INT, "TRACEOUT" INT,
"GROUP" TEXT, "PLAYER" INT); *
  A list of classes in the current puzzle set; mostly read-only. Only
  QUIZ, TRACEIN, and TRACEOUT are writable. If TRACEIN is true then it
  will trace messages received by this class (if tracing is enabled). If
  TRACEOUT is true then it will trace messages sent by this class (if
  tracing is enabled).

CREATE TABLE `INVENTORY`(`ID` INTEGER PRIMARY KEY, `CLASS` INT, `IMAGE`
INT, `VALUE` INT);" *
  This table contains the current inventory, and is read-only. It is not
  meaningful in the editor.

CREATE TABLE "MESSAGES"("ID" INTEGER PRIMARY KEY, "NAME" TEXT, "TRACE"
INT); *
  The list of messages in the current puzzle set; mostly read-only. Only
  TRACE is writable; if true, this message will be traced.

CREATE TABLE "OBJECTS"("ID" INTEGER PRIMARY KEY, "CLASS" INT, "MISC1" INT,