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* Sound effects
* Wave sounds
* Standard sounds
* User sounds
* MML sounds
* Numeric sounds (?)
* Game engine features
* Multiple connected objects moving as a unit
* Bizarro world
* Testing the deferred movement
* String data (?)
* Array operations (CopyArray, ArraySlice, DotProduct)
* A ,PopUp command to use a popup with arguments starting from a mark
* Operations with marks (duplicate a list, length of a list, etc)
* "Goto message" instruction
* Class inheritance (abstract)
* Case blocks
* Returning a class from COLLIDE/COLLIDEBY to transform
* Editor
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1
2
3
4
5
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7
8
9
10
11
12
13
14
15
16
17
18
|
* Sound effects
* Wave sounds
* Standard sounds
* User sounds
* MML sounds
* Numeric sounds (?)
* Game engine features
* Multiple connected objects moving as a unit
* Bizarro world
* Testing the deferred movement
* String data (?)
* A ,PopUp command to use a popup with arguments starting from a mark
* Operations with marks (duplicate a list, length of a list, etc)
* "Goto message" instruction
* Class inheritance (abstract)
* Case blocks
* Returning a class from COLLIDE/COLLIDEBY to transform
* Editor
|