1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
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Set by the game engine if the requested movement is diagonal.
bit20 *
If set, then when the movement attempt is restarted (due to bit15 set),
the direction will be reread from the object's Dir variable.
bit21 *
Allows the object to move regardless of Height.
bit22 *
Prevents movement regardless of Height, but may still allow sliding.
bit23 *
Reserved for future.
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>
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1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
|
Set by the game engine if the requested movement is diagonal.
bit20 *
If set, then when the movement attempt is restarted (due to bit15 set),
the direction will be reread from the object's Dir variable.
bit21 *
Allows the object to move regardless of Height. The game engine sets
this bit if currently the Climb/Height is OK for moving.
bit22 *
Prevents movement regardless of Height, but may still allow sliding.
bit23 *
Reserved for future.
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