54
55
56
57
58
59
60
61
62
63
64
65
66
67
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imported, it will accept objects listed in any order, but when being
exported from Free Hero Mesh, they are ordered as described above.
%string
A level string. The level strings are numbered in order, starting from
string 0. The format is like that of the title.
=== Misc values ===
A number is written in decimal, and must be 0 to 65535.
A class name has $ at first.
|
>
>
>
>
>
>
>
>
>
|
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
imported, it will accept objects listed in any order, but when being
exported from Free Hero Mesh, they are ordered as described above.
%string
A level string. The level strings are numbered in order, starting from
string 0. The format is like that of the title.
'key number
Specify the key name (same as the "input constants" described in
class.doc), and optionally the repeat count. This enters it into the
solution; if at least one command like this is present then it will
overwrite the existing solution when this level is saved. (Note: This
does not automatically verify the solution; it only records it.)
(Currently, this line is implemented only for import, and not for
export. Later an option might be added to do this on export, too.)
=== Misc values ===
A number is written in decimal, and must be 0 to 65535.
A class name has $ at first.
|