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each of which is either zero or one. They are meant to be on five lines
of five numbers each, making a 5x5 matrix, where the centre means this
object's location.
(Climb <number>)
Define the Climb variable for this class.
(CollisionLayers <numbers...>)
Define the CollisionLayers variable for this class. The format is the
same as for Misc4 (see below), but only the low 8-bits are usable.
Compatible
Sets the Compatible flag for this class.
,Compatible
Sets the Compatible flag for this class, but removes the restriction of
some variables limited to 16-bits.
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