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+
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if(p>=end) goto bad1;
z=*p++;
if(z==0xFF) break;
if(z&0x20) x=*p++;
if(z&0x10) y=*p++;
if(z&0x40) x++;
if(!x || !y || x>pfwidth || y>pfheight) goto bad2;
n=z&0x70?0:1;
if(z&0x80) {
// MRU
n=playfield[x+y*64-65]==VOIDLINK?0:1;
if(mru[n]==VOIDLINK) goto bad1;
o=objalloc(objects[mru[n]]->class);
if(o==VOIDLINK) goto bad3;
objects[o]->image=objects[mru[n]]->image;
objects[o]->misc1=objects[mru[n]]->misc1;
objects[o]->misc2=objects[mru[n]]->misc2;
objects[o]->misc3=objects[mru[n]]->misc3;
objects[o]->dir=objects[mru[n]]->dir;
objects[o]->x=x;
objects[o]->y=y;
pflink(o);
n=z&15;
} else {
// Not MRU
n=playfield[x+y*64-65];
n=n==VOIDLINK?0:objects[n]->down==VOIDLINK?1:2;
i=*p++;
i|=*p++<<8;
o=objalloc(i&0x3FFF);
if(o==VOIDLINK) goto bad3;
if(n!=2) mru[n]=o;
if(i&0x8000) {
n=objects[o]->class;
|