Differences From Artifact [ec8cb61a20]:
- File heromesh.h — part of check-in [418cb4cce0] at 2020-12-21 23:44:05 on branch trunk — Change some variables from 8-bits to 16-bits for better compatibility with Hero Mesh (user: user, size: 7643) [annotate] [blame] [check-ins using]
To Artifact [02acfa099d]:
- File heromesh.h — part of check-in [1c62f22813] at 2021-01-04 00:39:07 on branch trunk — Start to implement replay. (The replay implementation is not yet complete; it doesn't display the replay list anywhere, nor does it save it, nor replay solutions.) (user: user, size: 7733) [annotate] [blame] [check-ins using]
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247 248 249 250 251 252 253 254 255 256 257 258 259 260 | 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 | + + + | void objtrash(Uint32 n); void annihilate(void); const char*execute_turn(int key); const char*init_level(void); // == game == extern Uint8*replay_list; extern Uint16 replay_size,replay_count,replay_pos,replay_mark; void run_game(void); void locate_me(int x,int y); // == edit == void run_editor(void); void write_empty_level_set(FILE*); |
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