Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [df66040602]:

To Artifact [a922353611]:


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Push F2 to export, and then at the prompt, type a operating system shell
command which will accept the level text as input (in X window system,
type "xclip" to export to the primary selection; you will need to install
xclip to use this).

See export.doc for the file format.


=== Level index editor ===

You can push CTRL+I to activate the level index editor, which can be used
for reordering levels and for inserting divisions into the list of levels.

The display shows the level ID number followed by the title of that level;
if it is a division then there is no ID number. There may also be another
number to the left of the ID number which is the mark number, if there is
any mark (see below for information).

You can move cursor by arrows, and you can then exchange an item with the
one above or below by shift and arrows. If you push alt and arrows, will
move the cursor to the next division in that direction.

Push insert to add a division (just above the cursor), or delete to delete
a division (only divisions can be deleted in this way, not levels).

Another way to reorder the items is to add marks by pushing F2 (or click
by right mouse button) on each one, and tghen push F3 (or click by middle
mouse button) at the point to be moved to; they are removed from where
they were before and put here in the order in which they were marked.


=== Summary of default key/mouse bindings ===

Keyboard:

  CTRL+G    Go to level (won't auto save)
  CTRL+I    Level index editor
  CTRL+N    Add new level (after last one)
  CTRL+P    Switch to play game (won't auto save)
  CTRL+Q    Quit (won't auto save)
  CTRL+S    Save level
  CTRL+T    Edit level title
  CTRL+X    Clear level (delete all objects)
  C         Set level code number