Free Hero Mesh

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To Artifact [efe30dc6d5]:


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#include "quarks.h"
#include "cursorshapes.h"
#include "heromesh.h"

typedef struct {
  char a[(N_MESSAGES==sizeof(standard_message_names)/sizeof(*standard_message_names))?1:-9];
  char b[('\1\0'*'x'+'\0\1'*'y'=='xy')?1:-9];
  char c[(N_STANDARD_SOUNDS==sizeof(standard_sound_names)/sizeof(*standard_sound_names))?1:-9];
} ASSERTION;

static const char schema[]=
  "BEGIN;"
  "PRAGMA APPLICATION_ID(1296388936);"
  "PRAGMA RECURSIVE_TRIGGERS(1);"
  "CREATE TABLE IF NOT EXISTS `USERCACHEINDEX`(`ID` INTEGER PRIMARY KEY, `NAME` TEXT, `TIME` INT);"