Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [7d927372dc]:

To Artifact [a3197ac138]:


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    case OP_CLIMB_C: StackReq(1,1); Push(GetVariableOrAttributeOf(climb,NVALUE)); break;
    case OP_CLIMB_E: NoIgnore(); StackReq(1,0); t1=Pop(); Numeric(t1); o->climb=t1.u; break;
    case OP_CLIMB_E16: NoIgnore(); StackReq(1,0); t1=Pop(); Numeric(t1); o->climb=t1.u&0xFFFF; break;
    case OP_CLIMB_EC: NoIgnore(); StackReq(2,0); t1=Pop(); Numeric(t1); i=v_object(Pop()); if(i!=VOIDLINK) o->climb=t1.u; break;
    case OP_CLIMB_EC16: NoIgnore(); StackReq(2,0); t1=Pop(); Numeric(t1); i=v_object(Pop()); if(i!=VOIDLINK) o->climb=t1.u&0xFFFF; break;
    case OP_COLLISIONLAYERS: StackReq(0,1); Push(NVALUE(classes[o->class]->collisionLayers)); break;
    case OP_COLLISIONLAYERS_C: StackReq(1,1); i=v_object(Pop()); if(i==VOIDLINK) Push(NVALUE(0)); else Push(NVALUE(classes[objects[i]->class]->collisionLayers)); break;
    case OP_COLOC: StackReq(1,1); t1=Pop(); i=colocation(obj,v_object(t2)); Push(NVALUE(i)); break;
    case OP_COLOC: StackReq(1,1); t1=Pop(); i=colocation(obj,v_object(t1)); Push(NVALUE(i)); break;
    case OP_COLOC_C: StackReq(2,1); t1=Pop(); t2=Pop(); i=colocation(v_object(t1),v_object(t2)); Push(NVALUE(i)); break;
    case OP_COMPATIBLE: StackReq(0,1); if(classes[o->class]->cflags&CF_COMPATIBLE) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_COMPATIBLE_C: StackReq(1,1); GetClassFlagOf(CF_COMPATIBLE); break;
    case OP_CREATE: NoIgnore(); StackReq(5,1); t5=Pop(); t4=Pop(); t3=Pop(); t2=Pop(); t1=Pop(); Push(v_create(obj,t1,t2,t3,t4,t5)); break;
    case OP_CREATE_D: NoIgnore(); StackReq(5,0); t5=Pop(); t4=Pop(); t3=Pop(); t2=Pop(); t1=Pop(); v_create(obj,t1,t2,t3,t4,t5); break;
    case OP_DELINVENTORY: StackReq(2,0); t2=Pop(); t1=Pop(); v_delete_inventory(t1,t2); break;
    case OP_DELTA: StackReq(2,1); t2=Pop(); Numeric(t2); t1=Pop(); Numeric(t1); Push(NVALUE(t1.u>t2.u?t1.u-t2.u:t2.u-t1.u)); break;