Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

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  of centiseconds between turns from 1 to 255.

.saveSolutions
  If true, then solutions are saved if you solve a level in less moves
  than the currently recorded solution (or if no solution is already
  recorded). This has no effect in read-only mode.

.saveSolutions.private
  If true, then solutions are saved like .saveSolutions but they are saved
  privately to the user cache database, instead of in the solution file.
  This works even in read-only mode.

.screenFlags
  SDL flags: d = double buffer, f = full screen, h = use hardware surface,
  n = no window frame, p = hardware palette, r = allow the window to be
  resized, y = asynchronous blit, z = no parachute. Some flags might not
  work if the window manager does not support them.

.screenHeight