Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [66efb586aa]:

To Artifact [2fa2744cde]:


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-







  level_title=0;
  annihilate();
  generation_number=TY_MAXTYPE+1;
  generation_number_inc=0;
  level_version=p[0]|(p[1]<<8);
  level_code=p[2]|(p[3]<<8);
  p+=4;
  if(*p&0x80) of=OF_BIZARRO;
  pfwidth=(*p++&63)+1;
  pfheight=(*p++&63)+1;
  while(*p && p<end) p++; // skip text for now
  p++; // skip null terminator
  if(p>=end) goto bad1;
  level_title=strdup(buf+6);
  if(!level_title) fatal("Allocation failed\n");
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-
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+
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      objects[o]->y=y;
      if(x>pfwidth) goto bad2;
      pflink(o);
      --n;
    } else {
      if(p>=end) goto bad1;
      z=*p++;
      if(z==0xFF) {
        if(!of) break;
        of=0;
      if(z==0xFF) break;
      if(z==0xFE) {
        of^=OF_BIZARRO;
        goto restart;
      }
      if(z&0x20) x=*p++;
      if(z&0x10) y=*p++;
      if(z&0x40) x++;
      if(!x || !y || x>pfwidth || y>pfheight) goto bad2;
      n=z&0x70?0:1;