416
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428
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430
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416
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418
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422
423
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-
+
|
while(i!=VOIDLINK) {
if(!(objects[i]->oflags&(OF_DESTROYED|OF_VISUALONLY))) return i;
i=objects[i]->up;
}
return VOIDLINK;
}
static Uint32 obj_class_at(Uint32 c,Uint32 x,Uint32 y) {
static Uint32 obj_class_at(Uint32 c,Uint16 x,Uint16 y) {
Uint32 i;
if(x<1 || x>pfwidth || y<1 || y>pfheight) return VOIDLINK;
i=playfield[x+y*64-65];
if(c && (classes[c]->cflags&CF_GROUP)) {
Uint16 k;
while(i!=VOIDLINK) {
if(!(objects[i]->oflags&OF_DESTROYED)) {
|