Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

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  created, destroyed, or moved. It still receives broadcast messages
  normally, and can also be addressed specifically.

(CollisionLayers <userflags...>)
  Define user flags as CollisionLayers bits; the first defined flag is
  bit0. Up to 8 flags can be defined in this way.

(Density <numbers...>)
  Define the default Density settings for classes that use the collision
  layers. Each number must be in range 1 to 255, and there cannot be more
  than eight density numbers defined. Their order is the same as the order
  of the user flags in the (CollisionLayers) block.

(InputXY <options...>)
  Enables coordinate input. Currently there are no options, so the options
  must be left blank. See the documentation about the CLICK message for
  more details about coordinate input.

(LevelTable <definitions...>)
  Define the level table. See the section about level table definition