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}
if(!((b&0xC0)%0xC0)) {
sqlite3_str_appendchar(s,1,o->misc3.u&0xFF);
sqlite3_str_appendchar(s,1,o->misc3.u>>8);
}
}
}
static void update_level_index(void) {
Uint8*data;
int i;
if(level_ord>level_nindex) {
level_index=realloc(level_index,++level_nindex*sizeof(Uint16));
if(!level_index) fatal("Allocation failed\n");
level_index[level_ord-1]=level_id;
}
data=malloc(level_nindex<<1);
if(!data) fatal("Allocation failed\n");
for(i=0;i<level_nindex;i++) data[i+i]=level_index[i]&255,data[i+i+1]=level_index[i]>>8;
write_lump(FIL_LEVEL,LUMP_LEVEL_IDX,2*level_nindex,data);
free(data);
}
static void save_level(void) {
/*
Format of objects:
* bit flags (or 0xFF for end):
bit7 = MRU (omit everything but position)
bit6 = Next position
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// Level strings
for(i=0;i<nlevelstrings;i++) sqlite3_str_appendall(str,levelstrings[i]);
// Done
sz=sqlite3_str_length(str);
if(i=sqlite3_str_errcode(str)) fatal("SQL string error (%d)\n",i);
data=sqlite3_str_finish(str);
if(!data) fatal("Allocation failed\n");
sqlite3_exec(userdb,"BEGIN;",0,0,0);
write_lump(FIL_LEVEL,level_id,sz,data);
sqlite3_free(data);
if(level_ord==level_nindex+1) update_level_index();
rewrite_class_def();
sqlite3_exec(userdb,"COMMIT;",0,0,0);
}
static void redraw_editor(void) {
char buf[32];
SDL_Rect r;
int x,y;
r.x=r.y=0;
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}
}
done:
free(buf);
pclose(fp);
generation_number_inc=0;
}
static void new_level(void) {
sqlite3_stmt*st;
int i;
if(i=sqlite3_prepare_v2(userdb,"SELECT COALESCE(MAX(`LEVEL`),-1)+1 FROM `USERCACHEDATA` WHERE `FILE` = LEVEL_CACHEID();",-1,&st,0)) {
screen_message(sqlite3_errmsg(userdb));
return;
}
i=sqlite3_step(st);
if(i!=SQLITE_ROW) {
sqlite3_finalize(st);
screen_message(sqlite3_errmsg(userdb));
return;
}
i=sqlite3_column_int(st,0);
sqlite3_finalize(st);
if(i>0xFFFE) return;
annihilate();
level_id=i;
free(level_title);
level_title=strdup("New Level");
if(!level_title) fatal("Allocation failed\n");
level_changed=level_version=level_code=0;
level_ord=level_nindex+1;
}
static int editor_command(int prev,int cmd,int number,int argc,sqlite3_stmt*args,void*aux) {
int x,y;
switch(cmd) {
case '^a': // Add object (no duplicates)
if(prev) return prev;
add_object_at(number&63?:64,number/64?:64,mru+curmru,1);
return 0;
case '^c': // Select class/image
class_image_select();
return 0;
case '^e': // Edit Misc/Dir of MRU slot
mru_edit(mru+curmru);
return 0;
case '^u': // Add object (allow duplicates)
if(prev) return prev;
add_object_at(number&63?:64,number/64?:64,mru+curmru,0);
return 0;
case '^N': // New level
if(level_nindex>0xFFFE) return 0;
new_level();
return 1;
case '^P': // Play
return -2;
case '^Q': // Quit
return -1;
case '^S': // Save level
save_level();
return 1;
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