Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

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To Artifact [5840e387ed]:


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void pfunlink(Uint32 n);
void pflink(Uint32 n);
Uint32 objalloc(Uint16 c);
void annihilate(void);
const char*execute_turn(int key);

// == game ==

void run_game(void);

// == edit ==

void run_editor(void);