Free Hero Mesh

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This is a mirror of the main repository for Free Hero Mesh. New tickets and changes will not be accepted at this mirror.

Differences From Artifact [057f0a96ef]:

To Artifact [f645560f73]:


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    snprintf(buf,32,"%5d",level_version);
    draw_text(0,16,"V",0xF0,0xF7);
    draw_text(16,16,buf,0xF0,0xFF);
    snprintf(buf,32,"%5d",level_code);
    draw_text(0,24,"C",0xF0,0xF7);
    draw_text(16,24,buf,0xF0,0xFF);
  }
  if(!gameover) {
  snprintf(buf,8,"%2dx%2d",pfwidth,pfheight);
  draw_text(8,32,buf,0xF0,0xFD);
  draw_text(24,32,"x",0xF0,0xF5);
    snprintf(buf,8,"%2dx%2d",pfwidth,pfheight);
    draw_text(8,32,buf,0xF0,0xFD);
    draw_text(24,32,"x",0xF0,0xF5);
  } else if(gameover<0) {
    draw_text(4,32,"*LOSE*",0xF4,0xFC);
  } else {
    draw_text(4,32,"*WIN*",0xF2,0xFA);
  }
  x=x>=left_margin?(x-left_margin)/picture_size+1:0;
  y=y/picture_size+1;
  if(x>0 && y>0 && x<=pfwidth && y<=pfheight) snprintf(buf,8,"(%2d,%2d)",x,y);
  else strcpy(buf,"       ");
  draw_text(0,40,buf,0xF0,0xF1);
  if(side_mode) {
    // Inventory