Free Hero Mesh

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Overview
Comment:Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long.
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SHA1: f4c84adc9c16d8aed7afd8f3f7b9d473d55fcdc7
User & Date: user on 2022-06-30 02:50:45
Other Links: manifest | tags
Context
2022-06-30
05:46
Implement the .saveSolutions.private option (and the SQL functions to work with it), and remove the unused .allowMouseWarp option. check-in: e71ea9875c user: user tags: trunk
02:50
Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long. check-in: f4c84adc9c user: user tags: trunk
2022-06-29
06:24
FAQ entry about how was figuring out the working of the original game engine. check-in: 1f566350d9 user: user tags: trunk
Changes

Modified game.c from [941e9e54d5] to [2346a86e7d].    [diff]