Overview
Comment: | Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
f4c84adc9c16d8aed7afd8f3f7b9d473 |
User & Date: | user on 2022-06-30 02:50:45 |
Other Links: | manifest | tags |
Context
2022-06-30
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05:46 | Implement the .saveSolutions.private option (and the SQL functions to work with it), and remove the unused .allowMouseWarp option. check-in: e71ea9875c user: user tags: trunk | |
02:50 | Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long. check-in: f4c84adc9c user: user tags: trunk | |
2022-06-29
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06:24 | FAQ entry about how was figuring out the working of the original game engine. check-in: 1f566350d9 user: user tags: trunk | |
Changes
Modified game.c from [941e9e54d5] to [2346a86e7d]. [diff]