Free Hero Mesh

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Overview
Comment:Change the logic for movement; this way seems to be closer to how it works in Hero Mesh, due to my experiments
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SHA1: c53823977e47198c5d37d7d1d90367e342ed1f2f
User & Date: user on 2021-01-01 04:13:16
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Context
2021-01-03
09:43
Implement sliding check-in: 1490be64d5 user: user tags: trunk
2021-01-01
04:13
Change the logic for movement; this way seems to be closer to how it works in Hero Mesh, due to my experiments check-in: c53823977e user: user tags: trunk
2020-12-31
04:32
Make visual non-continuous animations to stop at the beginning of each turn (maybe this should be changed so that it only applies if the object's OF_BUSY flag was set at the time the animation started?) check-in: cb74a8d881 user: user tags: trunk
Changes

Modified class.doc from [04d4b7d173] to [4eb22afd16].    [diff]

Modified exec.c from [d2b7e53c78] to [009b283128].    [diff]