Overview
Comment: | FAQ entry about how was figuring out the working of the original game engine. |
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Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA1: |
1f566350d954c277a8fb243832c8c586 |
User & Date: | user on 2022-06-29 06:24:44 |
Other Links: | manifest | tags |
Context
2022-06-30
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02:50 | Change some things in game.c to use sizeof(MoveItem) instead of assuming that each move item is one byte long. check-in: f4c84adc9c user: user tags: trunk | |
2022-06-29
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06:24 | FAQ entry about how was figuring out the working of the original game engine. check-in: 1f566350d9 user: user tags: trunk | |
05:54 | Make do_load_moves and the SQL solution move list function using the new move list decoding functions. check-in: 063db0939e user: user tags: trunk | |
Changes
Modified FAQ from [5de9fbfdad] to [35511e2f42]. [diff]