SchemEnginE

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18 check-ins

2012-04-28
10:02
+ CACHE module for caching objects by they names * MODELS module uses CACHE before loading model from file * MATERIALS module uses CACHE before loading texture from file Leaf check-in: 6275b029b4 user: Alexander tags: trunk
09:33
+ VFS module for working with File System (searching files within folders, controlling folders with data, only read/only access to files) * MODELS module uses VFS for searching models * MATERIALS module uses VFS for searching textures check-in: 46c4b4920e user: Alexander tags: trunk
2012-04-22
04:43
+ compiling MODELs to DISPLAY LISTs * TEST application shows two models (CUBE and from command line) check-in: 00b7e38952 user: Alexander tags: trunk
03:53
* updated ICOSAHEDRON model * added additional parameters (CLAMP, REPEATS, INVERT-Y, MULTIPLY-ALPHA) when loading textures check-in: 0d20b785a3 user: Alexander tags: trunk
2012-04-21
18:47
+ scrit for generating SPHERE (by triangles) + original WORLD TEXTURE check-in: d3472658fa user: Alexander tags: trunk
15:43
+ ICOSAHEDRON model generator + EARTH texture * updated MODELS format (INDEXES may be groupped to TRIANGLEs or QUADs, VERTEXES should have name/index) check-in: 45cb21aa9f user: Alexander tags: trunk
10:25
+ script for loading model from file (from command line) * missed textures check-in: 666c96abdc user: Alexander tags: trunk
10:24
* CUBE model with valid normals + AXIS for all axis check-in: f7cc15d1c0 user: Alexander tags: trunk
10:23
+ SCHEMENGINE-MATERIALS module for working with materials (textures) * when loading model the engine load material * when drawing model the engine applies material check-in: e874ae8879 user: Alexander tags: trunk
10:21
+ SCHEMENGINE-UTILS module that contains helper methods (CONSOLE, AT, F32VECTOR->F32POINTER ...) + SCHEMENTINE-MATERIALS stub module for working with materials (for example - textures) + SCHEMENGINE-MODELS module for working with models (loading/drawing) + CUBE.MODEL.SCM - CUBE model for tests * test application loads CUBE model from file check-in: b129bea6a7 user: Alexander tags: trunk
10:20
+ method for loading 2D textures + textured cube check-in: 11f260f92a user: Alexander tags: trunk
10:19
+ f32vector->f32pointer for converting f32vector to pointers of floats + u32vector->u32pointer for converting u32vector to pointers of ints + using gl:InterleavedArrays and gl:DrawElements for drawing cube check-in: 7223e4416f user: Alexander tags: trunk
10:17
+ module SCHEMENGINE-SETTINGS for working with settings (loading from file, retrieving ...) check-in: 5862872fa8 user: Alexander tags: trunk
10:17
* APPLICATION has two parameter: SETTINGS and CALLBACKS check-in: 42bb52ac67 user: Alexander tags: trunk
10:16
+ simple test (white cube) + callbacks (on-init, on-draw, on-update, on-resume) check-in: 71b0416012 user: Alexander tags: trunk
10:15
+ stub for SchemEnginE test check-in: e5f156d2a7 user: Alexander tags: trunk
10:12
+ stub for SchemEnginE library check-in: 933750353d user: Alexander tags: trunk
2011-12-03
05:09
initial empty check-in check-in: e866eef6fc user: vasalvit tags: trunk