Update of "Design"
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Overview

Artifact ID: 6cfeaa011c0ae3f0afc998c8cfacdd49cde00a18
Page Name:Design
Date: 2011-10-04 12:41:40
Original User: meier
Parent: f6aa1ebc0fa2d4288f9cd6461a042ed7a4dee51b
Content

Goals & key features

Setting

Game elements

Entities, including The City, agents and sites, are the most important actors of the game world. They are defined by numerical attributes, like skill levels in the case of agents, or revenue & social bonuses in the case of sites. The city is represented by a game map.

Money & influence are the major targets of the factions represented in the game. The former is measured in yen, the latter in the size of your influence network.

Agents can also make use of items, which can be bought, stolen & exchanged.

Rules

Game modes

Controls