游戏王残局简化版

Check-in [f8a1b1a6a8]
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Check-in [f8a1b1a6a8]

Overview
Comment:0.0.3
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: f8a1b1a6a84bbcd910553baa4fcd6b3d55b4f2481b51a1fad2eec999abbd5197
User & Date: 顽雨沉风 on 2023-04-17 12:04:00.280
Other Links: manifest | tags
Context
2023-04-17
15:20
0.0.4 check-in: bc73dd1bd5 user: 顽雨沉风 tags: trunk
12:04
0.0.3 check-in: f8a1b1a6a8 user: 顽雨沉风 tags: trunk
10:25
0.0.2 check-in: 95340e2378 user: 顽雨沉风 tags: trunk
Changes
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--[[message
更新:2023-04-13
卡数:13
规则:大师3
星圣vs入魔
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:13
规则:大师3
星圣vs入魔
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-14
卡数:27
规则:大师3
一起来我我我
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:27
规则:大师3
一起来我我我
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-13
卡数:16
规则:大师3
天地创造击
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

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--[[message

卡数:16
规则:大师3
天地创造击
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
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--[[message
更新:2023-04-14
卡数:23
规则:大师3
不死海王星
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:23
规则:大师3
不死海王星
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-14
卡数:53
规则:大师3
毫无人性的尤尼科
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:53
规则:大师3
毫无人性的尤尼科
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-14
卡数:38
规则:大师3
群鲨攻势
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:38
规则:大师3
群鲨攻势
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-14
卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

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--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
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--[[message
更新:2023-04-15
卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

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9
--[[message

卡数:41
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
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--[[message
更新:2023-04-15
卡数:42
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)

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--[[message

卡数:42
规则:大师3
控敌的纹章
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,2200,0,0)
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--[[message
更新:2023-04-14
卡数:54
规则:大师3
灵摆的多彩召唤
]]

--puzzle1
Debug.SetAIName("四妹")

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--[[message

卡数:54
规则:大师3
灵摆的多彩召唤
]]

--puzzle1
Debug.SetAIName("四妹")
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--[[message
更新:2023-04-14
卡数:40
规则:大师3
文具人革命
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)

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--[[message

卡数:40
规则:大师3
文具人革命
]]
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
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--[[message
更新:2023-04-13
卡数:35
规则:大师3
永恒进化
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

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--[[message

卡数:35
规则:大师3
永恒进化
]]
--puzzle1
Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
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--[[message
更新:2023-04-13
卡数:20
规则:新大师
Field spells are fun, right?
]]
Debug.SetAIName("AlphaKretin")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)


<







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--[[message

卡数:20
规则:新大师
Field spells are fun, right?
]]
Debug.SetAIName("AlphaKretin")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)

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--[[message
更新:2023-04-10
卡数:7
规则:大师3
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
]]
Debug.SetAIName("AlphaKretin")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)


<







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--[[message

卡数:7
规则:大师3
This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions?
]]
Debug.SetAIName("AlphaKretin")
Debug.ReloadFieldBegin(DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)

Modified Egg-4.lua from [51e9fe4cc7] to [d19b4f2a2f].
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--[[message
更新:2023-04-13
卡数:17
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







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--[[message

卡数:17
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
Modified Egg-5.lua from [a867e6fce3] to [5a80f849b6].
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--[[message
更新:2023-04-13
卡数:29
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,2000,0,0)

<







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--[[message

卡数:29
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,2000,0,0)
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--[[message
更新:2023-04-10
卡数:12
规则:大师3
A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]


--Mastering the Red Dragons

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--[[message

卡数:12
规则:大师3
A simple puzzle, which teaches a Red Dragon Archfiend line combo
]]


--Mastering the Red Dragons
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--[[message
更新:2023-04-14
卡数:37
规则:新大师
]]
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,19200,0,0)

<







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--[[message

卡数:37
规则:新大师
]]
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,19200,0,0)
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--[[message
更新:2023-04-13
卡数:34
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,5000,0,0)

<







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8
--[[message

卡数:34
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,5000,0,0)
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--[[message
更新:2023-04-11
卡数:23
规则:大师2020
Have you ever wondered why Level Eater is banned?
]]


--Dark Synchro

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--[[message

卡数:23
规则:大师2020
Have you ever wondered why Level Eater is banned?
]]


--Dark Synchro
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--[[message
更新:2023-04-14
卡数:29
规则:大师3
Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
]]

-- Nekroz
Debug.SetAIName("Furtie_Hubo")

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--[[message

卡数:29
规则:大师3
Be cautious! Nekroz of Trishula will punish you if you do not get rid of your whole hand.
]]

-- Nekroz
Debug.SetAIName("Furtie_Hubo")
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--[[message
更新:2023-04-14
卡数:44
规则:大师3
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]

-- PePe
Debug.SetAIName("Furtie_Hubo")

<







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--[[message

卡数:44
规则:大师3
Ultimately, you know that a deck was OP if it was significantly weakened by an emergency banlist after roughly one month.
]]

-- PePe
Debug.SetAIName("Furtie_Hubo")
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--[[message
更新:2023-04-10
卡数:16
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,6600,0,0)

<







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--[[message

卡数:16
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,6600,0,0)
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9
--[[message
更新:2023-04-13
卡数:14
规则:大师3
]]
--created by puzzle edit
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

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8
--[[message

卡数:14
规则:大师3
]]
--created by puzzle edit
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
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8
9
--[[message
更新:2023-04-11
卡数:6
规则:大师2020
]]

--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

<







1

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--[[message

卡数:6
规则:大师2020
]]

--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
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2
3
4
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7
8
9
--[[message
更新:2023-04-10
卡数:20
规则:大师2020
]]

--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)

<







1

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3
4
5
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7
8
--[[message

卡数:20
规则:大师2020
]]

--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
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2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:19
规则:大师2020
]]
--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:19
规则:大师2020
]]
--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
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2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:15
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
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8
--[[message

卡数:15
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
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2
3
4
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8
9
--[[message
更新:2023-04-10
卡数:15
规则:大师3
]]
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4400,0,0)

<







1

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--[[message

卡数:15
规则:大师3
]]
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,4400,0,0)
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--[[message
更新:2023-04-13
卡数:20
规则:大师3
棉花摆烂,不想写简介。
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

<







1

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3
4
5
6
7
8
--[[message

卡数:20
规则:大师3
棉花摆烂,不想写简介。
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Modified MH01.lua from [5bfcbf1790] to [458ec3de6d].
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--[[message
更新:2023-04-14
卡数:19
规则:大师2020
]]
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,13400,0,0)

<







1

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--[[message

卡数:19
规则:大师2020
]]
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,13400,0,0)
Modified MH54.lua from [6f0f147e40] to [286f45aecb].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:10
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Modified MH87.lua from [dab8d41486] to [f8b3468127].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:31
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:31
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("高性能电子头脑")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
Modified NH-01.lua from [7e5ca75bf3] to [e12bc573c8].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:25
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,1600,0,0)
Debug.SetPlayerInfo(1,10900,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:25
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,1600,0,0)
Debug.SetPlayerInfo(1,10900,0,0)
Modified NH-02.lua from [03cd624a7e] to [17197a5fef].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-15
卡数:47
规则:大师3
大风起兮云飞扬!
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,4500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:47
规则:大师3
大风起兮云飞扬!
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,4500,0,0)
Modified NH-04.lua from [15c7432d6d] to [b6ec9fc3b6].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:13
规则:新大师
不容小觑的似羊动物?
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)

<







1

2
3
4
5
6
7
8
--[[message

卡数:13
规则:新大师
不容小觑的似羊动物?
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:12
规则:新大师
让我看看还有谁不知道这个知识点
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:新大师
让我看看还有谁不知道这个知识点
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("蛋总")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:12
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("棉花")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,500,0,0)
Modified NH-16.lua from [6fa0c6d855] to [f385f0f306].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:12
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,211700,0,0)
Debug.SetPlayerInfo(1,214700,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,211700,0,0)
Debug.SetPlayerInfo(1,214700,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:11
规则:大师3
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师3
Inspired by this page (http://roadoftheking.com/dd-advance-combo).
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:12
规则:大师2020
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:12
规则:大师2020
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:10
规则:大师2020
你会加减乘除吗?
]]

Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:大师2020
你会加减乘除吗?
]]

Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Modified QB006.lua from [e5775c2cb9] to [4478b3a4cd].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:16
规则:大师3
]]
--created by puzzle editor
Debug.SetAIName("QB006")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,700,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:16
规则:大师3
]]
--created by puzzle editor
Debug.SetAIName("QB006")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,700,0,0)
Modified QB058.lua from [f2c6ca4fdf] to [b5d48c7ba3].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:19
规则:大师3
]]
Debug.SetAIName("QB058")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,7100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:19
规则:大师3
]]
Debug.SetAIName("QB058")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,7100,0,0)
Modified QB072.lua from [da9853e1ed] to [514183eede].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:7
规则:大师3
]]
--created by puzzle editor
Debug.SetAIName("QB072")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:大师3
]]
--created by puzzle editor
Debug.SetAIName("QB072")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Modified QB083.lua from [747adf5bd4] to [72e27d980e].
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:18
规则:大师2020
]]
--created by puzzle editor
--20230404
Debug.SetAIName("QB083")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)

<







1

2
3
4
5
6
7
8
--[[message

卡数:18
规则:大师2020
]]
--created by puzzle editor
--20230404
Debug.SetAIName("QB083")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,5)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:26
规则:新大师
简介:基于《气象报告员》
]]
Debug.SetAIName("QB20171101")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,3100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:26
规则:新大师
简介:基于《气象报告员》
]]
Debug.SetAIName("QB20171101")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,3100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:17
规则:新大师
]]
Debug.SetAIName("QB20180206音响电子界")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:17
规则:新大师
]]
Debug.SetAIName("QB20180206音响电子界")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8500,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:10
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:0
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:0
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:1
规则:大师2020
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:大师2020
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:0
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:0
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:4
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:4
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:3
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:2
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:5
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:5
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:4
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:4
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:5
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:5
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:10
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,51100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,51100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-11
卡数:9
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-12
卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:8
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:8
规则:新大师
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:10
规则:大师3
十卡让你体验极致翻翻乐!
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:10
规则:大师3
十卡让你体验极致翻翻乐!
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:9
规则:大师3
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:大师3
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:9
规则:大师3
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:大师3
]]
--By OURYGO-YGO EZ manager
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,2500,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:11
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1500,0,0)
Debug.SetPlayerInfo(1,13450,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:11
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1500,0,0)
Debug.SetPlayerInfo(1,13450,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:14
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
Debug.SetPlayerInfo(0,2000,0,0)
Debug.SetPlayerInfo(1,13600,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:14
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,4)
Debug.SetPlayerInfo(0,2000,0,0)
Debug.SetPlayerInfo(1,13600,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:12
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,18900,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:12
规则:新大师
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,18900,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:14
规则:大师2020
]]
--By OURYGO-Office
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,8000,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:14
规则:大师2020
]]
--By OURYGO-Office
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:6
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1400,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:8
规则:新大师
个十百千万?
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)

<







1

2
3
4
5
6
7
8
--[[message

卡数:8
规则:新大师
个十百千万?
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:9
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4800,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4800,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:6
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,3900,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,3900,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-14
卡数:1
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:1
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("顽雨沉风")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:7
规则:大师3
]]
Debug.SetAIName("暗黒界の戦士達")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("暗黒界の戦士達")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:10
规则:大师3
]]
Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:10
规则:大师3
]]
Debug.SetAIName("[WCS2006]02_joker")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]03_antique_gear")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]03_antique_gear")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:4
规则:大师3
]]
Debug.SetAIName("[WCS2006]04_cannon")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,2000,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:4
规则:大师3
]]
Debug.SetAIName("[WCS2006]04_cannon")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,2000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]08_burn")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,500,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]08_burn")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,500,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]10_gilford")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-12
卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]11_remove")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,600,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
Debug.SetAIName("[WCS2006]13_hero")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:14
规则:大师3
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:14
规则:大师3
]]
Debug.SetAIName("[WCS2006]15_charmer")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:9
规则:大师3
]]
Debug.SetAIName("[WCS2006]19_vwxyz")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("[WCS2006]19_vwxyz")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,900,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师3
]]
Debug.SetAIName("[WCS2006]21_token")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,1400,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]23_exodia")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,800,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("[WCS2006]23_exodia")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,800,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]01")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:7
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:5
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:5
规则:大师3
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]04")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:7
规则:大师3
外星人洗脑光线发动!
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]05")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师3
外星人洗脑光线发动!
]]
--created by ygopro puzzle maker (web) 
Debug.SetAIName("[WCS2008]05")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:6
规则:大师3
]]
--wcs2011-02
Debug.SetAIName("[WCS2011]-02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师3
]]
--wcs2011-02
Debug.SetAIName("[WCS2011]-02")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-13
卡数:16
规则:大师3
]]
--wcs2011-09
Debug.SetAIName("佚名")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:16
规则:大师3
]]
--wcs2011-09
Debug.SetAIName("佚名")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,8000,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:10
规则:大师2020
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:10
规则:大师2020
超量召唤入门
]]
Debug.SetAIName("sample3")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:7
规则:大师2020
融合召唤入门
]]
Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师2020
融合召唤入门
]]
Debug.SetAIName("sample4")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:0
规则:大师2020
灵摆召唤入门1
]]
Debug.SetAIName("sample5")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:0
规则:大师2020
灵摆召唤入门1
]]
Debug.SetAIName("sample5")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:1
规则:大师2020
灵摆召唤入门2
]]
Debug.SetAIName("sample6")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:1
规则:大师2020
灵摆召唤入门2
]]
Debug.SetAIName("sample6")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:7
规则:大师2020
连接召唤入门
]]
Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:7
规则:大师2020
连接召唤入门
]]
Debug.SetAIName("sample7")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:6
规则:大师2020
综合残局1
]]
Debug.SetAIName("sample8")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:6
规则:大师2020
综合残局1
]]
Debug.SetAIName("sample8")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-16
卡数:11
规则:大师2020
综合残局2
]]
Debug.SetAIName("sample9")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)

|







1
2
3
4
5
6
7
8
9
--[[message

卡数:11
规则:大师2020
综合残局2
]]
Debug.SetAIName("sample9")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:7
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:7
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:6
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)

<







1

2
3
4
5
6
7
8
--[[message

卡数:6
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,100,0,0)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:26
规则:大师2020
这局竟然出现了一个反常情况,卡变少了,但是操作量竟然不降反升?!
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)

<







1

2
3
4
5
6
7
8
--[[message

卡数:26
规则:大师2020
这局竟然出现了一个反常情况,卡变少了,但是操作量竟然不降反升?!
]]
--created by puzzle editor
Debug.SetAIName("z2001jx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
1
2
3
4
5
6
7
8
9
--[[message
更新:2023-04-10
卡数:19
规则:大师3
简介:治安维持局最后防线·第25期!
在传说的尽头!
]]
--created by ygopro puzzle maker 
Debug.SetAIName("佚名")

<







1

2
3
4
5
6
7
8
--[[message

卡数:19
规则:大师3
简介:治安维持局最后防线·第25期!
在传说的尽头!
]]
--created by ygopro puzzle maker 
Debug.SetAIName("佚名")
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--[[message
更新:2023-04-13
卡数:9
规则:大师3
]]
Debug.SetAIName("「DMI2」Guardian Sphinx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

|







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9
--[[message

卡数:9
规则:大师3
]]
Debug.SetAIName("「DMI2」Guardian Sphinx")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
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--[[message
更新:2023-04-13
卡数:5
规则:大师3
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,4000,0,0)

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9
--[[message

卡数:5
规则:大师3
]]
Debug.SetAIName("「DMI2」Magical Scientist")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,4000,0,0)
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--[[message
更新:2023-04-13
卡数:6
规则:大师3
]]
Debug.SetAIName("「DMI2」Primal Seed")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)

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9
--[[message

卡数:6
规则:大师3
]]
Debug.SetAIName("「DMI2」Primal Seed")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
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--[[message
更新:2023-04-10
卡数:17
规则:新大师
]]
Debug.SetAIName("平凡的路人甲")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,7900,0,0)
Debug.SetPlayerInfo(1,18500,0,0)

<







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--[[message

卡数:17
规则:新大师
]]
Debug.SetAIName("平凡的路人甲")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,7900,0,0)
Debug.SetPlayerInfo(1,18500,0,0)
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--[[message
更新:2023-04-10
卡数:21
规则:新大师
]]
Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)

|







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--[[message

卡数:21
规则:新大师
]]
Debug.SetAIName("突击核")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4) -- 4 = new master rule
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,21150,0,0)
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--[[message
更新:2023-04-10
卡数:9
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("突破防护罩")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)

<







1

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--[[message

卡数:9
规则:大师3
]]
--created by ygopro puzzle maker 
Debug.SetAIName("突破防护罩")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,100,0,0)