Overview
Comment: | 0.0.769 |
---|---|
Downloads: | Tarball | ZIP archive | SQL archive |
Timelines: | family | ancestors | descendants | both | trunk |
Files: | files | file ages | folders |
SHA3-256: |
e27f26d689e3d3263f2c28d826d2b42a |
User & Date: | 顽雨沉风 on 2023-07-06 15:10:40 |
Other Links: | manifest | tags |
Context
2023-07-06
| ||
15:12 | 0.0.770 check-in: ed30fb447a user: 顽雨沉风 tags: trunk | |
15:10 | 0.0.769 check-in: e27f26d689 user: 顽雨沉风 tags: trunk | |
15:08 | 0.0.768 check-in: 21d88347dd user: 顽雨沉风 tags: trunk | |
Changes
Modified single/LV-007.lua from [193cae6764] to [4380ad3084].
︙ | ︙ | |||
20 21 22 23 24 25 26 | Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(69140098,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(69140098,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(13945283,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE) Debug.ReloadFieldEnd() | < | 20 21 22 23 24 25 26 27 28 29 30 | Debug.AddCard(91152256,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(69140098,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(69140098,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(13945283,1,1,LOCATION_MZONE,1,POS_FACEUP_DEFENCE) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["开局说明"]() |
Modified single/LV-012.lua from [922e034b8c] to [63ad968039].
1 | --[[message | < < | > > > > < < < < < < | < | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 | --[[message ]] --~ 必须位于残局文件顶部 --~ 加载残局函数库 Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) Debug.SetAIName("Level-012") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8000,0,0) Debug.AddCard(70781052,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(57308711,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(74677422,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(95286165,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN) Debug.AddCard(11901678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() fun["开局说明"]() |