游戏王残局简化版

Check-in [62c2a34a52]
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Check-in [62c2a34a52]

Overview
Comment:0.0.224
Downloads: Tarball | ZIP archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA3-256: 62c2a34a52d7bbeb7e612ef9bbdda29a8ef814891ff6be534cbd438d7c62ebcb
User & Date: 顽雨沉风 on 2023-06-18 06:03:04.349
Other Links: manifest | tags
Context
2023-06-18
06:03
0.0.225 check-in: 824b4dbb51 user: 顽雨沉风 tags: trunk
06:03
0.0.224 check-in: 62c2a34a52 user: 顽雨沉风 tags: trunk
06:02
0.0.223 check-in: 781501a91b user: 顽雨沉风 tags: trunk
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Debug.AddCard(18161786,0,0,LOCATION_HAND,0,POS_FACEDOWN)

local m01=Debug.AddCard(75347539,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENCE)
local s01=Debug.AddCard(98495314,1,1,LOCATION_SZONE,2,POS_FACEUP_ATTACK)
Debug.PreEquip(s01,m01)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()


local str = {}
local fun = {}

local cache_1

fun["通关邀请"] = function()
  local effect_100
  effect_100 = Effect.GlobalEffect()
  effect_100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  effect_100:SetCode(EVENT_DAMAGE)
  function cache_1()

    cache_1 = Duel.GetLP(1)

    if cache_1 <= 0 then
      cache_1 = true
    else
      cache_1 = false
      end

    return cache_1
    end
  effect_100:SetCondition(cache_1)
  function cache_1()
Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
    Debug.ShowHint("残局群181175613")
    return
    end
  effect_100:SetOperation(cache_1)
  Duel.RegisterEffect(effect_100
    , 0)
  end

fun["通关邀请"]()